Magical Bomb

Magical Bomb
Magical Bomb - Rank 1

Area Effect 2, Range 5: Affected units take Magic damage equal to 50% of this unit's DMG. This damage ignores DEF. Champions successfully damaged have their DEF set to 0 until the end of turn if their DEF is greater than 0.

Cooldown: 2 AP Cost: 1
Magical Bomb - Rank 2

Area Effect 2, Range 5: Affected units take Magic damage equal to 65% of this unit's DMG. This damage ignores DEF. Champions successfully damaged have their DEF set to 0 until the end of turn if their DEF is greater than 0.

Cooldown: 2 AP Cost: 1
Magical Bomb - Rank 3

Area Effect 2, Range 5: Affected units take Magic damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged have their DEF set to 0 until the end of turn if their DEF is greater than 0.

Cooldown: 2 AP Cost: 1
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